Time is the board
Days, months and years are rings you move through. Where you are is how old you are, and everybody can see it.
Belonaire
The board is a calendar: thirty days around four corners, a ring of months, a ring of years. Every household has three tokens, so its position reads as an age.
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Play in your browser, or download it for your phone or desktop.
Whoever goes the furthest wins. That is the whole score.
The shape of it
Costs rise every five years and never stop, so the game ends when the last household can no longer move. Nobody wins by arriving somewhere. They win by lasting longer than everyone else.
Days, months and years are rings you move through. Where you are is how old you are, and everybody can see it.
What your own shape charges you: the tax on what you hold, the upkeep on what you bought, a child every year they are a minor. It grows because you succeeded, and it arrives long after the decision that caused it.
Every idea in the game is explained as a rule and its consequence. Nothing says what to buy or in what order, because a game that tells you how to win stops being a game.
Why it exists
Everything the other products compute, this one makes you feel across a few decades in an afternoon. You meet the rising cost base, the reserve that turns out to be too small, and the want that quietly charges you every time you land on it.
Then somebody at the table asks a question the board cannot answer, and that is the moment the rest of the ecosystem is about.
Two ways to play
Playable signed out and offline. Saved games follow you between devices, every game replays exactly from its own seed, and your household’s story is written as you play.
The calendar board, both decks, the deeds, the tokens and the rulebook. The version you play with people in the room, which is the one it was designed for.
What costs money
Play against the house for nothing, at every difficulty, for as long as you like. Every character, every space, every card in the deck, and the full telling of each move.
What a subscription adds is people. Inviting up to eight of them to a table you dealt, a seat that is always there when somebody invites you, the room beside the game, playing as a household where carrying somebody costs the carrier, and every shared game you finished, kept.
Nothing is taken away to sell it back. The single-household game is the whole game, at full quality, and it stays that way.
Get it
Free
Start right now in your browser, against computer opponents. Nothing to pay and nothing to set up.
$3.99 a month
Invite people into your game and play together from wherever each of you is.
$65, pre-order
Everything you need is in the box: the board, the money, the cards. Play it the way you would play any board game, with nobody’s screen involved.
The rest of the ecosystem
Which is where Belon starts, and where the game politely stops.
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